As the title says, when ever i apply a measured metal like gold, it crashes, CPU doesn’t crash. I swhiched GPU driver from studio to game ready, still same issue.
note: Basic metal with “color” property doesn’t crash with GPU.
Did you overclock your GPU? If you did, run default clocks. If not, check the temperatures of the GPU while it’s rendering. But it could be more than this, like too little VRAM for the scene.
What is this VRAM? is it GPU memory?
i don’t know what that is, so no.
NVIDIA GeForce GTX 1650
Driver version: 31.0.15.2756
Driver date: 12/5/2022
DirectX version: 12 (FL 12.1)
Physical location: PCI bus 1, device 0, function 0
Utilization 1%
Dedicated GPU memory 0.9/4.0 GB
Shared GPU memory 0.2/4.0 GB
GPU Memory 1.1/8.0 GB
Temp is 27 °C
Hi Mohamed,
Overclocking is a way to let your CPU or GPU run faster than it is actually supposed to do. Especially things that use CPU or GPU for 100% can become unstable if you do.
VRAM is indeed the memory on your graphics card (GPU), the V stands for video.
Those numbers look perfect but that’s not while it’s at work in Keyshot, depending on the GPU it can easily get 70-90 degrees if it’s working hard. There is a little tool called GPU-Z which monitors all sensors of your graphics card: GPU-Z Graphics Card GPU Information Utility (techpowerup.com)
If you run that while working in Keyshot or doing the benchmark you can keep an eye on the sensors tab of the tool and see how the temperature rises and the memory used gets higher. It also shows you how fast the fans spin etc.
Your GPU has 4GB of memory so if you render a bit more complicated scene with many high resolution textures it could ask for more than 4GB and crashes the driver. If you just render like a metal sphere it shouldn’t use more than 4GB of memory so than it’s maybe a temperature problem.
I most of the time use the ‘studio’ drivers since they seem to be the most stable ones and don’t get updated if a new AAA-game enters the shops. But nVidia drivers are also not without flaws so you can also download for example the previous studio drivers and install those. If you install them I always do a custom install and deselect the Geforce Experience things (I don’t like it, but that’s personal) and select the checkbox with ‘clean install’.
But if it still crashes with all you tried and temperature / vram all looks normal maybe the people from Keyshot want to have some log files so they can figure out what’s going wrong.